![]() ![]() Think about the shape of the triangle and what it could mean in the context of the panels' structure. Nothing seems to happen when you finish these puzzles, but they also make heavy, mechanical noises. Likewise, there are 4 floor puzzles with multiple exits (and only one with a corner exit) in the final puzzle area. Yeah, the triangles work the same way they do on the panels. The secret floor puzzle near the start has multiple exits and makes heavy, mechanical noises if I recall correctly. I really want to complete as much of the game as possible on my own.ĮDIT: Solved it thanks to the comments. If you already solved it, please don't post the answer but maybe a clue. I think there might be some connection but I just can't work it out since I also don't know how the hidden panels work (I solved all of them, though). A strange being named Solar will appear and. You will be drawn into a pocket of Bhaals realm after you defeat Illasera. When the spirit is finished speaking, Illasera, a fellow child of Bhaal, will appear and attack you. There are 12 triangles on this pillar and I have found and completed 12 hidden panels (don't know if there are more, also forgot to take a screenshot of the first one outside of the starting castle). Click on one of the stone heads and the Forest Spirit will speak to you, giving you a hint of what is to come. There doesn't seem to be any clue in the area and the only other puzzle with triangles are the scattared panels. It doesn't seem to be one of the monolith puzzles since it works like a normal panel and reminds me of the pillar puzzle right at the end of the game. So far I have done everything by myself, but this one is on a whole new level.Īfter coming back to the starting area (the castle), I looked for hidden lines in the environment and then found this Since I got the game early, I already completed all major areas to 100%, found 4 of the 6 hidden video codes and am currently working on solving the door to the 5th video code on the sunken ship (I have no idea where the 6th door is, though). ![]()
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